milijax.blogg.se

Mw2 mouse acceleration fix
Mw2 mouse acceleration fix














  • Unlock safeArea_horizontal and safeArea_vertical Dvars ( #42).
  • Add scr_intermissionTime GSC Function ( #25).
  • Add GetSystemTime and GetSystemTimeMilliseconds GSC Functions ( #46).
  • Add host information to /info endpoint (request).
  • Fixed issue with servers displaying an invalid player count ( #144).
  • Fixed issue where materials strings found in hostnames, player names, chat etc.
  • Fixed sound issue that causes the game to freeze ( #106).
  • Fixed slow motion during final killcams ( #111 - #107).
  • Fixed RCon on party servers ( #91 - #95).
  • Fixed issue where the game froze following base game script throwing an error ( #74).
  • Fixed issue where CoD:O DLC Maps caused DirectX crash following vid_restart ( #37).
  • scr_player_forceautoassign Dvar is false by default.
  • If a player name is less than 3 characters server will change it to Unknown Soldier ( #130).
  • Noclip client command works outside of private matches ( #152).
  • Ufo client command works outside of private matches ( #152).
  • Setviewpos client command works outside private matches ( #163).
  • Renamed g_playerEjection to bg_playerCollision ( #158).
  • Renamed g_playerCollision to bg_playerEjection ( #158).
  • Renamed sv_enableBounces to bg_bounces ( #158).
  • mw2 mouse acceleration fix

  • Implement notarget client command ( #152).
  • Implement demigod client command ( #152).
  • Implement noclip client command ( #152).
  • Add player_proneSpeedScale Dvar ( #141).
  • Add player_duckedSpeedScale Dvar ( #141).
  • Implement unmute command for the game chat ( #159).
  • Implement muteClient command for the game chat ( #159).
  • Upon leaving a server 'archive' dvars (saved in the config file) will be reset to the value they had prior to joining the server ( #134).
  • Added emojis based on titlecards and emblems to use in the chat and server names Example: :nuke: ( #130).
  • Added colorblind friendly team colors ( #101).
  • Added support for building custom Fonts with Zonebuilder ( #88).
  • Unlock camera_thirdPersonCrosshairOffset Dvar ( #68).
  • Added aim assist for controllers ( #75).
  • Fixed GSC function Scr_TableLookupIStringByRow ( #162).
  • Fixed client crash when cg_chatHeight was set to 0 ( #237).
  • Fixed issue with player speed caused by sprinting from the prone position ( #232).
  • Fixed issue with mouse acceleration when polling rate is greater than 125Hz ( #230).
  • Master server list will be used instead of the node system (load server list faster) ( #234).
  • GSC functions HttpCancel and HttpCancel require the game to be launched with the command line argument scriptablehttp ( #162).
  • Custom GSC functions can be called correctly from a game script ( #216).
  • Renamed GSC method isBot to IsTestClient ( #162).
  • Test clients' native functionality has been restored by default ( #162).
  • Add GSC client field clientflags ( #228).
  • Add GSC entity field entityflags ( #228).
  • MW2 MOUSE ACCELERATION FIX FREE

  • reloadmenus command does not free resources used by custom menus.
  • Sound issue fix is experimental as the bug is not fully understood.
  • HTTPS is not supported for fast downloads at the moment.
  • Fixed issue that could cause the game to crash when loading CoD4 maps ( #372).
  • Fixed issue where grenades and projectiles had no bounce sounds ( #368).
  • Server commands are no longer being registered twice ( #339).
  • Fixed muzzle flash on COD:OL maps ( #352).
  • mw2 mouse acceleration fix

    Fixed singleplayer maps crashing in renderer module ( #340).Fixed output of g_log_list & log_list ( #336).Node system works again for clients ( #331).Added to the iw4x-rawfiles common_scripts\iw4x_utility GSC script, it contains the scripts-based solution for the removed GSC built-in methods.Replaced with script-based solution ( #388)

    mw2 mouse acceleration fix

    Replaced with script-based solution ( #387) scriptablehttp command line argument is no longer needed ( #322).GSC IO Functions are restricted to the scriptdata folder ( #322).sv_mapRotationCurrent functionality has been restored for backwards compatibility ( #328).

    mw2 mouse acceleration fix

  • Add DLC9 containing classic maps from CoD4: Backlot, Chinatown, Winter Crash, Pipeline and Downpour.
  • Can be edited in the barracks menu ( #361)
  • Add protect-saved-dvars command line argument ( #335).
  • Add EnableWeaponPickup GSC method ( #329).
  • Add DisableWeaponPickup GSC method ( #329).













  • Mw2 mouse acceleration fix