
Unlock safeArea_horizontal and safeArea_vertical Dvars ( #42). Add scr_intermissionTime GSC Function ( #25). Add GetSystemTime and GetSystemTimeMilliseconds GSC Functions ( #46). Add host information to /info endpoint (request). Fixed issue with servers displaying an invalid player count ( #144). Fixed issue where materials strings found in hostnames, player names, chat etc. Fixed sound issue that causes the game to freeze ( #106). Fixed slow motion during final killcams ( #111 - #107). Fixed RCon on party servers ( #91 - #95). Fixed issue where the game froze following base game script throwing an error ( #74). Fixed issue where CoD:O DLC Maps caused DirectX crash following vid_restart ( #37). scr_player_forceautoassign Dvar is false by default. If a player name is less than 3 characters server will change it to Unknown Soldier ( #130). Noclip client command works outside of private matches ( #152). Ufo client command works outside of private matches ( #152). Setviewpos client command works outside private matches ( #163). Renamed g_playerEjection to bg_playerCollision ( #158). Renamed g_playerCollision to bg_playerEjection ( #158). Renamed sv_enableBounces to bg_bounces ( #158).
Implement notarget client command ( #152). Implement demigod client command ( #152). Implement noclip client command ( #152). Add player_proneSpeedScale Dvar ( #141). Add player_duckedSpeedScale Dvar ( #141). Implement unmute command for the game chat ( #159). Implement muteClient command for the game chat ( #159). Upon leaving a server 'archive' dvars (saved in the config file) will be reset to the value they had prior to joining the server ( #134). Added emojis based on titlecards and emblems to use in the chat and server names Example: :nuke: ( #130). Added colorblind friendly team colors ( #101). Added support for building custom Fonts with Zonebuilder ( #88). Unlock camera_thirdPersonCrosshairOffset Dvar ( #68). Added aim assist for controllers ( #75). Fixed GSC function Scr_TableLookupIStringByRow ( #162). Fixed client crash when cg_chatHeight was set to 0 ( #237). Fixed issue with player speed caused by sprinting from the prone position ( #232). Fixed issue with mouse acceleration when polling rate is greater than 125Hz ( #230). Master server list will be used instead of the node system (load server list faster) ( #234). GSC functions HttpCancel and HttpCancel require the game to be launched with the command line argument scriptablehttp ( #162). Custom GSC functions can be called correctly from a game script ( #216). Renamed GSC method isBot to IsTestClient ( #162). Test clients' native functionality has been restored by default ( #162). Add GSC client field clientflags ( #228). Add GSC entity field entityflags ( #228). MW2 MOUSE ACCELERATION FIX FREE
reloadmenus command does not free resources used by custom menus. Sound issue fix is experimental as the bug is not fully understood. HTTPS is not supported for fast downloads at the moment. Fixed issue that could cause the game to crash when loading CoD4 maps ( #372). Fixed issue where grenades and projectiles had no bounce sounds ( #368). Server commands are no longer being registered twice ( #339). Fixed muzzle flash on COD:OL maps ( #352).
Fixed singleplayer maps crashing in renderer module ( #340).Fixed output of g_log_list & log_list ( #336).Node system works again for clients ( #331).Added to the iw4x-rawfiles common_scripts\iw4x_utility GSC script, it contains the scripts-based solution for the removed GSC built-in methods.Replaced with script-based solution ( #388)
Replaced with script-based solution ( #387) scriptablehttp command line argument is no longer needed ( #322).GSC IO Functions are restricted to the scriptdata folder ( #322).sv_mapRotationCurrent functionality has been restored for backwards compatibility ( #328).
Add DLC9 containing classic maps from CoD4: Backlot, Chinatown, Winter Crash, Pipeline and Downpour. Can be edited in the barracks menu ( #361) Add protect-saved-dvars command line argument ( #335). Add EnableWeaponPickup GSC method ( #329). Add DisableWeaponPickup GSC method ( #329).